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DAYBREAK

DAYBREAK

Daybreak is a cooperative board game about about stopping climate change. Can you build a decarbonised world for all of us to thrive as well as survive?

Note from the editor

Daybreak is a cooperative board game about about stopping climate change. Each player controls a world power – China, the United States, Europe and the Majority World – and starts the game with a vast amount of carbon emissions. Each round those emissions pile up on the board and unleash a crescendo of crises, from extreme weather to political shocks, which can impact everyone and will damage especially the most vulnerable. In order to win, you will need to cut your emissions until you have reversed global warming. At the same time, you will have to protect people from those crises, so that you can win before it gets too hot, it's too late, or too many people are in danger!

Editors

Matteo Menapace

518 followers

Game design and climate breakdown https://ma.tteo.me (he/him)

Game design and climate breakdown https://ma.tteo.me (he/him)

Justin Vickers

24 followers

Matt Leacock

26 followers

Game Designer known for Pandemic, Forbidden Island, and the ERA series of games. (he/him)

Game Designer known for Pandemic, Forbidden Island, and the ERA series of games. (he/him)

Alex Hague

446 followers

Solitary, poor, nasty, brutish, and tall.

Solitary, poor, nasty, brutish, and tall.

Writers

Amit Rai Sharma 👉 Digital exhibition (17-AUG)

Sound artist | Intricately woven soundscapes, non-typical sounds, textured audio collages | Private by nature | he/him

Sound artist | Intricately woven soundscapes, non-typical sounds, textured audio collages | Private by nature | he/him

Kevin Davidson

90 followers

Kevin lectures in Education at Goldsmiths College, London on learning, play & creativity and facilitates workshops in Bothmer Movement®.

Kevin lectures in Education at Goldsmiths College, London on learning, play & creativity and facilitates workshops in Bothmer Movement®.

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